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April 6th, 2010, 09:13 AM
#2
In fact, the Engine can only be created once.
Your init function creates the Engine, supplies the credentials, starts streaming and subscribes to a table altogether.
If you have to change the password afterwards, then you should do it separately, by acting on the Engine pointer you have saved, and by just
- disconnecting (although the previous STREAMING attempt with the wrong credentials probably failed);
- setting the new password on the Engine object
- requesting STREAMING again
Note that the table subscription is also kept by the library, so you don't need to repeat it when requesting STREAMING the second time.
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