Hi Mone.

I changed it (and went a little more simple), and this is what I have now:

Hosts file:
127.0.0.1 web.aagtestdom.com
127.0.0.1 push.web.aagtestdom.com

Client script:
<script type="text/javascript">
var page = new PushPage();
page.context.setDomain("web.aagtestdom.com");
page.onEngineCreation = function startEngine(engine)
{
engine.connection.setAdapterName("LSADAPTERDEMO");
engine.changeStatus("STREAMING");
engine.connection.setLSHost("push.web.aagtestdom.c om");
engine.connection.setLSPort("8080");
}
page.bind();
page.createEngine("CBOFlightPublisher", "JSLib/", "SHARE_SESSION");
var pushtable = new OverwriteTable(null, null, "MERGE");
page.addTable(pushtable, "EventTargetTable");
</script>

But I still get the same error: Unable to find the Engine.

If I change the hosts file with web.aagtestdom.com, then I have to load the webpage with the same domain: http://web.aagtestdom.com/WebClientA...ayFlights.aspx

And it doesn't matter whether in the code I do

page.context.setDomain("web.aagtestdom.com");

or
page.context.setDomain("aagtestdom.com");

I still get the same error.

I looked at the resource links provided, but can't spot anything different at the basic level from what I have. I see other properties being used (setMaxBandwidth, setIdleTimeout, etc), but I don't think they would make a difference in my case, would they?

Any ideas of what I might try next?

Thanks.
-Guillermo