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December 27th, 2007, 11:12 AM
#1
Hello,
- I'm going to try to reproduce this issue and I will let you know as soon as possbile.
- This is a known bug we have just fixed (the fix will be available in the next distribution). Btw if you need it soon I can send to you a preview (send me a MP in case).
- This is pretty strange. Which client version (build number) are you using? Maybe you have a version with the log enabled. Using the emulator, do you see any log line in the console? In that case I'm sorry it was my fault and the next release will fix your problem. Otherwise, is the same issue visible on our online demos? Can you please give me some details on your application to reproduce the issue?
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December 28th, 2007, 08:33 AM
#2
Hi,
about 1:
the connection loop is infinite, this is not an error. Note that the reconnection loop is not a strict loop as the error and the reconnection attempt live on different threads so it's strange that you get a 100% cpu load (I was unable to reproduce such behavior, do you have an example that I can try?). Anyway I've added a 100ms pause for the next release, hope that helps.
I've noticed that it's impossible to stop the loop, you're right, I fixed it.
Thank you very much for your feedback.
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